Rankings


Teams are ranked throughout the Qualification matches and, once all matches have been played, the final rankings are used to determine the captains for the Alliance Selection process. More Info...
Rank Team Ranking Score Coop Match Auto Stage W-L-T Matches Played

1

M'Aiken Magic
2.00 0.00 31.75 11.67 2.08 10 - 2 - 0 12

2

The Commodores
1.92 0.08 36.58 11.92 3.50 11 - 1 - 0 12

3

OTTO
1.92 0.08 32.58 13.67 1.67 10 - 2 - 0 12

4

AvengerRobotics
1.75 0.00 36.58 18.33 2.92 10 - 2 - 0 12

5

NF Raiders
1.67 0.00 30.25 11.83 2.83 8 - 4 - 0 12

6

EagleBots
1.58 0.00 29.08 16.50 2.17 9 - 3 - 0 12

7

Gear Bears
1.42 0.08 23.08 10.42 2.50 8 - 4 - 0 12

8

Techno Titans
1.42 0.00 27.58 6.58 2.75 7 - 5 - 0 12

9

The Marist Manatees
1.33 0.00 29.67 14.08 2.50 8 - 4 - 0 12

10

Career Blazer Robotics - The Fighting Mongooses
1.25 0.00 19.67 10.00 2.92 7 - 5 - 0 12

11

WildCat 5e
1.17 0.08 30.92 9.50 2.33 5 - 6 - 1 12

12

Sequoyah Robotics
1.17 0.08 23.75 5.92 2.42 6 - 5 - 1 12

13

Storm Robotics
1.17 0.00 24.83 6.17 4.17 5 - 7 - 0 12

14

G.I.R.L.
1.08 0.00 22.75 10.25 1.92 6 - 6 - 0 12

15

Flying Riots
1.08 0.00 19.42 5.83 2.08 5 - 7 - 0 12

16

Raiders of the ARC- TEAR-A-BYTE
1.08 0.00 16.58 6.25 1.83 6 - 3 - 0 12

17

Dalton Catabots
1.00 0.08 22.00 9.83 2.75 6 - 6 - 0 12

18

Innovation Robotics
1.00 0.08 20.58 7.92 2.42 5 - 6 - 1 12

19

Metal Mountain
1.00 0.00 25.58 8.08 3.92 6 - 6 - 0 12

20

Lassiter Robotics
1.00 0.00 23.33 9.92 3.00 6 - 6 - 0 12

21

DISCBOTS
1.00 0.00 18.17 6.83 3.17 5 - 7 - 0 12

22

Warriors (Team W.I.R.E.)
1.00 0.00 18.08 6.33 2.75 6 - 6 - 0 12

23

G28 Robotics
0.92 0.08 19.42 7.75 2.17 5 - 7 - 0 12

24

832
OSCAR
0.92 0.00 21.00 6.75 2.17 5 - 7 - 0 12

25

Victory Church of Christ Robo Knights
0.92 0.00 19.75 7.33 2.92 5 - 7 - 0 12

26

TeknoSquad
0.83 0.00 20.17 9.25 1.75 4 - 8 - 0 12

27

Technomancers
0.83 0.00 15.00 5.83 2.25 4 - 8 - 0 12

28

Hyperion
0.83 0.00 15.00 4.67 2.33 5 - 7 - 0 12

29

EVE Robotics
0.75 0.08 17.42 6.42 2.00 4 - 8 - 0 12

30

TroTek Warriors
0.75 0.00 17.92 8.42 2.33 4 - 7 - 1 12

31

Mountaineers
0.67 0.00 17.83 8.42 2.75 3 - 8 - 1 12

32

Wolverines
0.67 0.00 15.50 4.08 2.42 4 - 8 - 0 12

33

Space Dragons
0.58 0.08 16.00 7.25 3.00 3 - 9 - 0 12

34

Decatur Robotics
0.50 0.08 18.33 6.58 2.92 3 - 9 - 0 12

35

AHS Tiger8761
0.50 0.00 21.50 7.08 2.75 3 - 9 - 0 12

36

HHS NASA Snaggbotics
0.17 0.08 6.75 3.08 1.08 1 - 2 - 0 12


Event Rank Team Event Total Qualification Performance Alliance Selection Playoff Performance Awards

1

OTTO
73 20 15 30 8

2

The Commodores
71 21 15 30 5

3

AvengerRobotics
58 19 16 13 10

4

M'Aiken Magic
56 22 16 13 5

5

EagleBots
56 18 13 20 5

6

The Marist Manatees
54 16 13 20 5

7

Warriors (Team W.I.R.E.)
43 11 2 30 0

8

G28 Robotics
40 11 4 20 5

9

Gear Bears
37 17 12 0 8

10

Techno Titans
35 17 11 7 0

11

Career Blazer Robotics - The Fighting Mongooses
33 16 12 0 5

12

NF Raiders
32 18 14 0 0

13

Decatur Robotics
29 6 11 7 5

14

Sequoyah Robotics
29 15 9 0 5

15

DISCBOTS
26 12 14 0 0

16

Metal Mountain
26 12 9 0 5

17

WildCat 5e
25 15 10 0 0

18

Flying Riots
24 14 10 0 0

19

832
OSCAR
23 11 7 0 5

20

Storm Robotics
23 15 8 0 0

21

Innovation Robotics
23 13 5 0 5

22

EVE Robotics
22 9 6 7 0

23

Space Dragons
21 7 1 13 0

24

Victory Church of Christ Robo Knights
15 10 0 0 5

25

Raiders of the ARC- TEAR-A-BYTE
14 14 0 0 0

26

G.I.R.L.
14 14 0 0 0

27

Technomancers
13 10 3 0 0

28

Dalton Catabots
13 13 0 0 0

29

Lassiter Robotics
12 12 0 0 0

30

TeknoSquad
10 10 0 0 0

31

Hyperion
9 9 0 0 0

32

TroTek Warriors
8 8 0 0 0

33

Mountaineers
8 8 0 0 0

34

Wolverines
7 7 0 0 0

35

AHS Tiger8761
5 5 0 0 0

36

HHS NASA Snaggbotics
4 4 0 0 0

For specific details about the points indicated for a given team, please click on a team number in the rankings table. Results on this page are specific to the PCH District Dalton Event, not to the Peachtree District as a whole. For additional information and clarification about event point eligibility and scoring procedure, please see the game manual. Scores are subject to change while event is in progress.

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