Rankings


Teams are ranked throughout the Qualification matches and, once all matches have been played, the final rankings are used to determine the captains for the Alliance Selection process. More Info...
Rank
Team
Ranking Score
Coop
Match
Auto
Barge
W-L-T
Matches Played

1

343
Metal-In-Motion
3.50 0.17 73.17 15.42 8.00 10 - 2 - 0 12

2

ROBOTZ Garage
3.25 0.25 83.25 13.92 3.17 10 - 2 - 0 12

3

The Due Westerners
3.25 0.00 72.25 12.33 6.50 10 - 2 - 0 12

4

That ONE Team-OurNextEngineers
3.17 0.08 64.50 10.58 5.00 10 - 2 - 0 12

5

281
The GreenVillains
2.83 0.17 66.08 10.67 4.83 9 - 3 - 0 12

6

Innovation Station
2.83 0.08 53.17 13.00 3.00 8 - 4 - 0 12

7

Aluminum Assault
2.75 0.08 66.50 9.25 6.33 9 - 3 - 0 12

8

Category 4 Storm Surge
2.67 0.08 54.67 11.92 6.33 7 - 5 - 0 12

9

Patriot Prime
2.67 0.00 53.08 11.83 5.00 8 - 4 - 0 12

10

342
Burning Magnetos
2.58 0.25 57.42 8.58 5.67 8 - 4 - 0 12

11

Technomancers
2.50 0.00 47.17 7.75 4.67 8 - 4 - 0 12

12

M'Aiken Magic
2.42 0.08 52.17 7.58 4.50 8 - 4 - 0 12

13

Viper Drive
2.33 0.08 55.67 10.00 11.67 5 - 7 - 0 12

14

Rana's Rivets
2.25 0.17 39.33 8.67 5.83 7 - 5 - 0 12

15

Byting Bulldogs
2.25 0.00 42.58 9.08 5.50 7 - 5 - 0 12

16

Technical Terminators
2.17 0.08 53.42 12.00 6.50 6 - 6 - 0 12

17

Blue Devil Mechanics
2.08 0.08 50.83 12.25 4.67 6 - 6 - 0 12

18

SIbots
2.08 0.08 45.33 11.92 5.33 5 - 6 - 0 12

19

CB Bearbots
2.00 0.17 59.17 9.75 10.17 4 - 8 - 0 12

20

The Iron Wolverine Warriors
1.92 0.00 37.33 8.50 4.50 6 - 6 - 0 12

21

Undercogs
1.83 0.25 52.92 10.25 5.50 5 - 7 - 0 12

22

RAM Rodz Robotics
1.75 0.00 40.08 9.58 4.50 5 - 7 - 0 12

23

RoboBlazers
1.67 0.00 44.17 9.00 4.67 5 - 7 - 0 12

24

Wired Warriors
1.58 0.17 44.17 9.25 6.67 4 - 8 - 0 12

25

Phoenix
1.58 0.08 51.67 9.25 6.33 4 - 8 - 0 12

26

Coding Comets
1.58 0.00 37.08 8.67 4.33 5 - 7 - 0 12

27

Pandamaniacs
1.50 0.08 44.08 8.25 6.00 5 - 7 - 0 12

28

The Legendary Iron Wolverines
1.42 0.08 48.50 8.67 3.50 4 - 8 - 0 12

29

Flash
1.33 0.08 43.92 10.67 3.33 3 - 9 - 0 12

30

No Cap
1.33 0.00 37.33 10.17 5.67 3 - 9 - 0 12

31

Midnight Circuits
1.25 0.08 37.92 8.25 5.17 4 - 8 - 0 12

32

Electric Hornets
1.17 0.08 39.92 7.50 5.83 4 - 8 - 0 12

33

Clover Eagle Robotics
0.92 0.08 34.83 5.25 5.83 2 - 10 - 0 12

34

Gatorbots
0.75 0.08 31.92 5.83 4.33 2 - 8 - 0 12

35

Category 5
0.67 0.00 44.92 9.92 4.67 1 - 11 - 0 12


Event Rank
Team
Event Total
Qualification Performance
Alliance Selection
Playoff Performance
Awards

1

343
Metal-In-Motion
73 22 16 30 5

2

ROBOTZ Garage
72 21 16 30 5

3

281
The GreenVillains
57 18 14 20 5

4

That ONE Team-OurNextEngineers
53 19 14 20 0

5

342
Burning Magnetos
47 16 10 13 8

6

The Due Westerners
47 20 15 7 5

7

Byting Bulldogs
45 14 1 30 0

8

Aluminum Assault
44 17 15 7 5

9

Viper Drive
38 15 10 13 0

10

Category 5
37 4 3 20 10

11

M'Aiken Magic
33 15 13 0 5

12

CB Bearbots
32 12 7 13 0

13

Innovation Station
31 18 13 0 0

14

Blue Devil Mechanics
29 13 11 0 5

15

Undercogs
29 12 12 0 5

16

Category 4 Storm Surge
29 17 12 0 0

17

Patriot Prime
27 16 11 0 0

18

Technomancers
24 15 9 0 0

19

RAM Rodz Robotics
24 11 8 0 5

20

Technical Terminators
19 13 6 0 0

21

Phoenix
19 10 9 0 0

22

RoboBlazers
19 11 0 0 8

23

Rana's Rivets
18 14 0 4 0

24

The Legendary Iron Wolverines
15 9 2 4 0

25

Coding Comets
15 10 0 0 5

26

Pandamaniacs
14 9 0 0 5

27

Flash
13 8 5 0 0

28

SIbots
13 13 0 0 0

29

Midnight Circuits
12 7 0 0 5

30

The Iron Wolverine Warriors
12 12 0 0 0

31

No Cap
12 8 4 0 0

32

Wired Warriors
10 10 0 0 0

33

Electric Hornets
7 7 0 0 0

34

Clover Eagle Robotics
6 6 0 0 0

35

Gatorbots
5 5 0 0 0

36

Robotics Bulldogs
0 0 0 0 0

For specific details about the points indicated for a given team, please click on a team number in the rankings table. Results on this page are specific to the FSC District Hartsville Event, not to the FIRST South Carolina District as a whole. For additional information and clarification about event point eligibility and scoring procedure, please see the game manual. Scores are subject to change while event is in progress.

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