Rankings


Teams are ranked throughout the Qualification matches and, once all matches have been played, the final rankings are used to determine the captains for the Alliance Selection process. More Info...
Rank Team Ranking Score Match Auto Fuel Tower W-L-T Matches Played

1

WarriorBorgs
4.17 347.17 82.00 2.08 11 - 1 - 0 12

2

972
Iron Claw
4.00 320.50 54.25 1.67 11 - 1 - 0 12

3

Raider Robotics
3.92 299.17 71.42 0.83 11 - 1 - 0 12

4

841
The BioMechs
3.83 322.42 40.92 0.00 10 - 2 - 0 12

5

Antares
3.75 306.17 47.42 0.00 10 - 2 - 0 12

6

Berkelium
3.08 203.25 43.50 2.92 9 - 3 - 0 12

7

192
GRT
3.00 166.67 30.83 2.08 9 - 3 - 0 12

8

Drew Robotics
2.92 229.17 44.50 0.83 8 - 4 - 0 12

9

Bearium
2.83 180.67 33.58 2.08 8 - 4 - 0 12

10

BagelBytes
2.67 221.08 39.00 0.00 7 - 5 - 0 12

11

The Missfits
2.67 204.08 39.42 1.25 7 - 5 - 0 12

12

Deus Ex Machina
2.42 175.50 38.42 2.92 6 - 6 - 0 12

13

West Coast Warriors
2.42 153.58 27.67 2.92 7 - 5 - 0 12

14

Goldstrikers
2.33 157.17 32.08 1.67 6 - 6 - 0 12

15

BrainShift
2.33 142.67 32.17 1.25 7 - 5 - 0 12

16

Bot-Provoking
2.25 137.17 23.67 17.92 6 - 6 - 0 12

17

The Chomp Bots
2.17 160.58 28.42 0.83 6 - 6 - 0 12

18

MechaWolves
2.17 160.08 30.08 0.00 6 - 6 - 0 12

19

Spartan110
2.08 164.58 30.67 2.08 5 - 7 - 0 12

20

Napa Cellar Rats
2.08 158.42 32.33 2.08 5 - 7 - 0 12

21

Gatorbotics
2.00 146.92 33.33 0.00 6 - 6 - 0 12

22

SF UNITY
2.00 138.58 33.92 2.92 5 - 7 - 0 12

23

Alameda Aztechs Robotics
1.83 140.00 21.50 5.83 5 - 7 - 0 12

24

LionBot Robotics
1.83 135.17 24.75 2.92 5 - 7 - 0 12

25

White Hat Hackers
1.83 124.92 28.75 2.08 5 - 7 - 0 12

26

Ellipse
1.83 109.83 19.58 2.08 5 - 7 - 0 12

27

Rambots
1.75 170.58 34.00 0.00 4 - 8 - 0 12

28

Pyro Mechanics
1.67 158.50 35.00 0.00 4 - 8 - 0 12

29

Galileo Robotics
1.58 138.58 25.75 2.92 4 - 8 - 0 12

30

Penguin Empire
1.58 124.25 25.92 0.83 4 - 8 - 0 12

31

The Wallace Dynasty
1.58 104.92 24.58 0.00 5 - 7 - 0 12

32

Warrior Robotics
1.50 158.75 34.92 1.67 4 - 8 - 0 12

33

Lodestar
1.50 138.50 25.42 3.75 4 - 6 - 0 12

34

Robodores
1.42 103.67 25.25 0.00 4 - 8 - 0 12

35

Gator Gears
1.33 125.33 25.33 0.00 3 - 9 - 0 12

36

#1 Sea Bass
1.25 131.42 25.17 0.00 3 - 9 - 0 12

37

THE ANTS
1.17 126.33 24.58 2.92 3 - 9 - 0 12

38

199
Deep Blue
1.17 117.42 18.42 2.92 2 - 10 - 0 12

39

Event Horizon (5027)
1.00 68.58 8.67 0.00 3 - 3 - 0 12


Event Rank Team Event Total Qualification Performance Alliance Selection Playoff Performance Awards

1

Raider Robotics
70 20 15 30 5

2

841
The BioMechs
69 19 15 30 5

3

WarriorBorgs
68 22 16 20 10

4

972
Iron Claw
62 21 16 20 5

5

Berkelium
52 18 13 13 8

6

The Missfits
47 16 13 13 5

7

The Chomp Bots
46 14 2 30 0

8

Antares
45 19 14 7 5

9

BagelBytes
37 16 14 7 0

10

Gatorbotics
34 12 4 13 5

11

BrainShift
34 14 1 14 5

12

192
GRT
30 18 12 0 0

13

Goldstrikers
29 15 9 0 5

14

SF UNITY
29 12 12 0 5

15

Bearium
28 17 11 0 0

16

Drew Robotics
28 17 11 0 0

17

Bot-Provoking
26 14 7 0 5

18

Rambots
25 10 10 0 5

19

Deus Ex Machina
25 15 10 0 0

20

West Coast Warriors
24 15 9 0 0

21

MechaWolves
23 13 3 7 0

22

Spartan110
20 13 0 7 0

23

Alameda Aztechs Robotics
17 12 0 0 5

24

Ellipse
17 11 6 0 0

25

199
Deep Blue
13 5 8 0 0

26

Napa Cellar Rats
13 13 0 0 0

27

Robodores
12 7 5 0 0

28

LionBot Robotics
11 11 0 0 0

29

White Hat Hackers
11 11 0 0 0

30

Galileo Robotics
10 10 0 0 0

31

Pyro Mechanics
10 10 0 0 0

32

Penguin Empire
9 9 0 0 0

33

The Wallace Dynasty
9 9 0 0 0

34

Lodestar
8 8 0 0 0

35

Warrior Robotics
8 8 0 0 0

36

Gator Gears
7 7 0 0 0

37

#1 Sea Bass
6 6 0 0 0

38

THE ANTS
6 6 0 0 0

39

Event Horizon (5027)
4 4 0 0 0

40

Silicon Valley Technos
0 0 0 0 0

For specific details about the points indicated for a given team, please click on a team number in the rankings table. Results on this page are specific to the CA District East Bay Event, not to the FIRST California District as a whole. For additional information and clarification about event point eligibility and scoring procedure, please see the game manual. Scores are subject to change while event is in progress.

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