Rankings


Teams are ranked throughout the Qualification matches and, once all matches have been played, the final rankings are used to determine the captains for the Alliance Selection process. More Info...
Rank Team Ranking Score Endgame Auto Ownr. Vault W-L-T Matches Played

1

Garrett Coalition (GaCo)
2.75 695 417 3,384 465 11 - 0 - 1 12

2

SuperNOVA
2.33 595 358 3,000 300 10 - 2 - 0 12

3

CAV-ineers
2.33 565 374 2,965 325 9 - 3 - 0 12

4

836
The RoboBees
2.25 580 341 2,614 325 9 - 3 - 0 12

5

Space RAIDers
2.25 500 382 2,809 310 10 - 2 - 0 12

6

686
Bovine Intervention
2.16 440 397 2,643 320 8 - 4 - 0 12

7

Robo-Lions
2.08 540 352 2,712 340 7 - 4 - 1 12

8

Aegis Robotics
2.08 510 372 2,804 365 8 - 3 - 1 12

9

The Falcons
2.08 450 262 2,542 315 9 - 3 - 0 12

10

C Company
2.00 715 323 2,686 350 8 - 4 - 0 12

11

MTHS Firebird Robotics
1.91 390 313 2,094 230 7 - 5 - 0 12

12

Mech Cadets
1.75 405 310 2,112 310 7 - 5 - 0 12

13

|CTRL| (Absolute Control)
1.66 670 283 2,575 490 6 - 5 - 1 12

14

TEC Tigers
1.58 575 279 2,366 255 7 - 5 - 0 12

15

Ursa Major
1.58 520 281 2,301 280 6 - 6 - 0 12

16

Knight Riders
1.58 475 270 2,275 250 6 - 6 - 0 12

17

ElectroPanthers
1.50 570 295 1,757 335 5 - 7 - 0 12

18

339
Kilroy Robotics
1.50 565 325 2,162 275 5 - 7 - 0 12

19

Crimson Tide Engineers/ Coolidge Colts
1.50 485 246 2,219 235 7 - 5 - 0 12

20

Gryphon Robotics
1.50 400 329 2,015 235 5 - 7 - 0 12

21

The Irrational Engineers®
1.41 695 232 2,376 295 6 - 6 - 0 12

22

Absolute Zero Electricity
1.41 495 226 2,356 355 7 - 5 - 0 12

23

614
Night Hawks
1.41 465 312 2,353 285 5 - 7 - 0 12

24

449
The Blair Robot Project
1.33 525 312 2,100 385 4 - 8 - 0 12

25

Robopanthers
1.33 525 297 2,191 300 5 - 7 - 0 12

26

The Patriots
1.25 555 284 1,821 240 4 - 8 - 0 12

27

AHC Transformers
1.16 610 311 1,829 260 4 - 8 - 0 12

28

Team Quantum
1.16 450 267 2,201 230 4 - 7 - 1 12

29

Wilde Bunch
1.16 350 259 1,968 220 5 - 7 - 0 12

30

Ragnarok Robotics
1.08 560 225 2,013 310 5 - 7 - 0 12

31

RTR Team Robotics
1.00 525 253 2,103 230 4 - 7 - 1 12

32

Blind Squirrels
1.00 475 268 1,887 165 3 - 9 - 0 12

33

SOAR (Students of Applied Robotics)
1.00 325 294 1,727 215 3 - 9 - 0 12

34

REX
0.91 565 240 1,966 315 3 - 9 - 0 12

35

⚡ Baltimore Bolts ⚡
0.91 410 270 1,922 285 3 - 9 - 0 12

36

Robo Panthers
0.91 400 200 1,737 170 4 - 8 - 0 12

37

RoboGenesis
0.91 330 260 1,754 140 3 - 9 - 0 12

38

RoboRaptors
0.66 610 198 1,476 360 3 - 9 - 0 12


Event Rank Team Event Total Qualification Performance Alliance Selection Playoff Performance Awards

1

Garrett Coalition (GaCo)
78 22 16 30 10

2

SuperNOVA
72 21 16 30 5

3

836
The RoboBees
58 19 14 20 5

4

CAV-ineers
53 20 15 10 8

5

614
Night Hawks
50 11 14 20 5

6

C Company
46 16 15 10 5

7

REX
43 7 1 30 5

8

Space RAIDers
42 19 13 10 0

9

Knight Riders
37 14 13 10 0

10

686
Bovine Intervention
35 18 12 0 5

11

339
Kilroy Robotics
30 13 12 0 5

12

⚡ Baltimore Bolts ⚡
29 6 3 20 0

13

Robo-Lions
28 17 11 0 0

14

Ursa Major
28 14 4 10 0

15

The Falcons
27 17 10 0 0

16

|CTRL| (Absolute Control)
26 15 11 0 0

17

449
The Blair Robot Project
25 11 9 0 5

18

MTHS Firebird Robotics
25 16 9 0 0

19

Gryphon Robotics
24 12 2 10 0

20

TEC Tigers
23 15 8 0 0

21

Mech Cadets
20 15 5 0 0

22

Absolute Zero Electricity
19 12 7 0 0

23

Team Quantum
15 10 0 0 5

24

RTR Team Robotics
14 8 6 0 0

25

ElectroPanthers
14 14 0 0 0

26

Crimson Tide Engineers/ Coolidge Colts
13 13 0 0 0

27

Blind Squirrels
13 8 0 0 5

28

The Irrational Engineers®
12 12 0 0 0

29

Robopanthers
11 11 0 0 0

30

AHC Transformers
10 10 0 0 0

31

RoboRaptors
9 4 0 0 5

32

Ragnarok Robotics
9 9 0 0 0

33

Wilde Bunch
9 9 0 0 0

34

SOAR (Students of Applied Robotics)
8 8 0 0 0

35

Robo Panthers
6 6 0 0 0

36

RoboGenesis
5 5 0 0 0

For specific details about the points indicated for a given team, please click on a team number in the rankings table. Results on this page are specific to the CHS District Central Maryland Event sponsored by Leidos, not to the FIRST Chesapeake District as a whole. For additional information and clarification about event point eligibility and scoring procedure, please see the game manual. Scores are subject to change while event is in progress.

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