Rankings


Teams are ranked throughout the Qualification matches and, once all matches have been played, the final rankings are used to determine the captains for the Alliance Selection process. More Info...
Rank Team Matches Played
1 5407 12
2 225 12
3 2168 12
4 5404 12
5 1218 12
6 3929 12
7 316 12
8 433 12
9 4342 12
10 1495 12
11 423 12
12 2559 12
13 2539 12
14 7110 12
15 3974 12
16 1168 12
17 103 12
18 5181 12
19 709 12
20 5895 12
21 4454 12
22 190 12
23 204 12
24 1807 12
25 486 12
26 2095 12
27 4373 12
28 2234 12
29 321 12
30 6808 12
31 87 12


Event Rank Team Event Total Qualification Performance Alliance Selection Playoff Performance Awards

1

225
TechFire
71 21 15 30 5

2

316
LUNATECS
54 17 12 20 5

3

Wolfpack Robotics
53 22 16 10 5

4

Vulcan Robotics
52 18 16 10 8

5

103
Cybersonics
49 12 12 20 5

6

Malvern Robotics
45 13 2 30 0

7

Demon Robotics
45 16 14 10 5

8

Heights Bytes
44 14 5 20 5

9

Gearaffes
43 19 14 10 0

10

433
Firebirds
37 16 11 0 10

11

Atomic Dragons
30 17 13 0 0

12

Krypton Cougars
29 14 10 0 5

13

E=mCD
29 13 11 0 5

14

Red Devils
25 15 10 0 0

15

423
Simple Machines
24 15 9 0 0

16

Peddie School Robotics
24 11 13 0 0

17

Normality Zero
23 14 9 0 0

18

La Salle Robotics
23 12 6 0 5

19

Redbird Robotics
22 9 8 0 5

20

486
Positronic Panthers
20 9 1 10 0

21

321
RoboLancers
19 6 3 10 0

22

709
Femme Tech Fatale
15 11 4 0 0

23

RooBotics
15 8 7 0 0

24

87
Diablo
14 4 0 0 10

25

William Tennent Robotics
13 5 0 0 8

26

Artisan Rockets
11 11 0 0 0

27

204
Eastern Robotic Vikings
10 10 0 0 0

28

Direct Current
8 8 0 0 0

29

Alternating Current
7 7 0 0 0

For specific details about the points indicated for a given team, please click on a team number in the rankings table. Results on this page are specific to the MAR District Springside Chestnut Hill Academy Event, not to the Mid-Atlantic Robotics District as a whole. For additional information and clarification about event point eligibility and scoring procedure, please see the game manual. Scores are subject to change while event is in progress.

Game Logo