Rankings


Teams are ranked throughout the Qualification matches and, once all matches have been played, the final rankings are used to determine the captains for the Alliance Selection process. More Info...
Rank Team Matches Played
1 346 12
2 1599 12
3 3274 12
4 384 12
5 2106 12
6 1262 12
7 5724 12
8 977 12
9 1413 12
10 3258 12
11 2534 12
12 1080 12
13 1086 12
14 3455 12
15 401 12
16 3361 12
17 540 12
18 6802 12
19 619 12
20 3359 12
21 2890 12
22 1123 12
23 6194 12
24 6543 12
25 4505 12
26 1598 12
27 5279 12
28 4466 12
29 3136 12
30 3939 12
31 539 12


Event Rank Team Event Total Qualification Performance Alliance Selection Playoff Performance Awards

1

346
RoboHawks
73 22 16 30 5

2

the STAGS
68 17 16 30 5

3

CircuiTree
61 21 15 20 5

4

384
Sparky 384
59 19 15 20 5

5

401
Copperhead Robotics
47 13 14 10 10

6

The Junkyard Dogs
46 18 13 10 5

7

Rocktown Robotics
44 20 14 10 0

8

Lumberjack Robotics
38 15 13 10 0

9

Bionic Eagles
35 8 2 20 5

10

Spartan Robotics
34 17 12 0 5

11

Robo Hamsters
33 7 1 25 0

12

540
TALON 540
32 12 12 0 8

13

Blue Cheese
28 14 9 0 5

14

977
Cometbots
27 16 11 0 0

15

Skrappy 1413
26 16 10 0 0

16

619
Cavalier Robotics
25 11 9 0 5

17

Resurgence Robotics
25 14 11 0 0

18

MADawgs
25 15 10 0 0

19

Mean Caimans
25 12 8 0 5

20

Royal Robotics
24 11 3 10 0

21

The Aftershocks
24 10 4 10 0

22

The Hawk Collective
23 11 7 0 5

23

AIM Robotics
20 10 0 5 5

24

Robot Revolution
19 14 5 0 0

25

McDonogh Robotics
15 9 6 0 0

26

Governators
13 13 0 0 0

27

pumaTECH
9 9 0 0 0

28

TeamTalon
8 8 0 0 0

29

Botetourt 4-H Robotics
5 5 0 0 0

30

539
Titan Robotics
4 4 0 0 0

For specific details about the points indicated for a given team, please click on a team number in the rankings table. Results on this page are specific to the CHS District Southwest Virginia Event sponsored by Anton Paar, not to the FIRST Chesapeake District as a whole. For additional information and clarification about event point eligibility and scoring procedure, please see the game manual. Scores are subject to change while event is in progress.

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